Increases reputation level cap from 15 to 30 and provides better rewards at the higher levels. More Mech Salvage Ĭhanges the values of mech chances of becoming salvage, generally more mechs will appear in salvage window. Increases negotiation points and how many can be spent in each category. Better Spawns Ĭhanges spawn behavior of mechs, tanks, helis, turrets, and vtols. Non-mech allies and enemies can still receive damage from their teammates.
Removes friendly fire from allied mech units. Overhaul of the game using some rules from Battletech handbooks. Re-scales the mechs across the board to become more consistent with how mass and volume work, which is also close to lore proportions.
This combines both the prior EnemyAI and LancemateAI mods into a more efficient less bug prone package. New behaviors and logic to seem more human, and jumpjets enabled. Updates the AI of both enemy mechs and your Lancemates AI to perform better in combat. It is not just their desire, it is their nature. True warriors do not follow paths, they make them.